Glassbox Launches DragonFly
GLASSBOX TECHNOLOGIES LAUNCHES VIRTUAL CAMERA TOOLSET: DRAGONFLY FOR UNREAL ENGINE, UNITY 3D AND AUTODESK MAYA
Powerful Virtual Camera Plugin Allows Users to Visualize Computer Generated Scenes in Real-Time, Enabling Fast and Efficient Creative Decision Making
LOS ANGELES CA, June 27, 2019: Virtual production software company Glassbox Technologies today announced the release of its powerful and accessible virtual camera plugin DragonFly from private beta for public use. Teased during the company’s Spring 2019 launch, DragonFly brings professional virtual cinematography tools to filmmakers and content creators everywhere, allowing users to view character performances and scenes within computer-generated virtual environments in real-time, through the camera’s viewfinder, an external monitor or iPad.
Available for Unreal Engine, Unity 3D and Autodesk Maya, DragonFly delivers an inclusive virtual cinematography workflow that allows filmmakers and content creators to make and test creative decisions faster and earlier in the process, whittling down production cost on projects of all scopes and sizes.
The powerful off-the-shelf toolkit takes creators from pre-viz to post-viz without the need for large teams of operators, costly hardware or proprietary tools. It is platform agnostic and fits seamlessly into any workflow out-of-box. With DragonFly, users can visualize and explore a CG virtual environment, then record, bookmark, create snapshots and replicate real camera movement as seamlessly as conducting a live-action shoot.
“Virtual production poses great potential for creators, but there were no off-the-shelf filming solutions available that worked out of the box,” notes co-founder and CPO Mariana Acuña. “In response, we made DragonFly: a virtual window that allows users to visualize complex sets, environments and performances through a viewfinder. Without the need for a big stage or mocap crew, it brings greater flexibility to the production and post pipeline for films, animation, immersive content, games and real-time VFX.”
The product was developed in collaboration with top Hollywood visualization and production studios including The Third Floor for best-in-class results.
“Prior to DragonFly, each studio has created their own bespoke virtual production workflow, which is costly and time-consuming per project. DragonFly makes real-time virtual production usable for all creators," says Evelyn Cover, Global R&D Manager for The Third Floor. “We’re excited to collaborate with the Glassbox team to develop and test DragonFly in all kinds of production scenarios from previs to post, with astounding success.”
Glassbox’s second in-beta virtual production software solution, BeeHive--the multi-platform, multi-user collaborative virtual scene syncing, editing and review solution--is slated to launch later this summer.
DragonFly is now available for purchase or can be downloaded for free as a 15-day trial on the Glassbox website.
About Glassbox Technologies
Glassbox designs next-generation software toolsets that enable global content creators to harness the power of game engines for real-time, virtual production. The technology allows for the fast and efficient creation of stunning, immersive content for feature film, episodic TV, animation, games and immersive experiences.
Built in collaboration with innovative technology partners and major Hollywood Studios, Glassbox tools are crafted and battle-tested on the front line of cutting-edge real-time production techniques, to solve real-world problems for the next generation of content creators worldwide.