Lights, Camera, DragonFly!
Glassbox Tech's Product Manager, Johannes Wilke, joins CGPRO for a special episode to showcase DragonFly, our professional cross-platform virtual camera plugin for Unreal Engine and Maya. With DragonFly, you can use an iPad or other camera tracking devices to film in a virtual world, making it easier to create natural camera movements without tedious keyframing. DragonFly is widely used throughout the virtual production industry due to its streamlined virtual camera workflow, delivering a more advanced, creative and productive cinematography experience that offers major gains for indie creators and studios alike.
In this episode, Johannes walks viewers through an overview of DragonFly's workflow, including recording, reviewing, smoothing, and rating takes. His pro tips and examples creating camera shots, demonstrate the intuitive and true-to-life camera workflow that seamlessly integrates with your virtual production pipeline.
Highlights of the Episode:
00:17 What is a Virtual camera?
01:34 What's special about DragonFly?
02:30 Unreal Engine plugin
02:49 DragonFly components & setup
04:45 Project setup
05:16 Moving the DragonFly camera
06:49 Recording, reviewing, smoothing and rating takes
07:31 Reviewing takes
08:41 Taking snapshots
10:13 Scaling your view
10:56 Efficient VCam Workflow Summary
12:17 DragonFly platforming tool
16:49 Recording Speed
18:37 Exporting Workflow
20:51 Example Edit
23:10 Lens Simulation (Distortion & Anamorphic)
24:37 More to Explore